MultiLearn
educational technology, shared computing
About
MultiLearn builds upon prior research in shared computing by creating a multi-player educational game which incorporates multiple input and split-screen UI. We utilize inexpensive USB numeric keypads and explore their utility as an input device.
While related prior work has largely resulted in single-purpose applications, MultiLearn aims to provide a platform for collaborative learning which enables teachers to easily create multi-user educational content for their students, and analyze their students' performance with minimal effort. Students' performance is automatically tracked, so progress can be continuously evaluated, and class curricula adjusted, in the context of both the learning application and the classroom as a whole. This natural feedback loop empowers teachers to better educate their students.
Additionally, while existing solutions in this space are focused upon mouse input, MultiLearn focuses on 10-key numeric keypads as input devices as a way to better facilitate textual input.
Awards
- Finalist, World Innovation Summit for Education 2009 Awards
- Seattle Business Monthly's Top 25 Innovators and Entrepreneurs, November 2009
Supported By
External Research Partners
Collaborators
Publications
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MultiMath: Using Numeric Keypads to Utilize Limited Computer Resources for Education
Heather Underwood, Clint Tseng, Charlotte Robinson, Sunil Garg, Meera Lakshmanan, Richard Anderson, Joyojeet Pal
Interaction Design and Children, 2009. Workshop Paper. (local PDF) -
MultiMath: Numeric Keypads for Math Learning on Shared Personal Computers
Sunil Garg, Charlotte Robinson, Clint Tseng, Heather Underwood, Richard Anderson, Joyojeet Pal
Information and Communication Technologies and Development, 2009. Demo. (local PDF)